Mar 28, 2024  
2015-2016 Graduate Catalog 
    
2015-2016 Graduate Catalog [ARCHIVED CATALOG]

EDC G 635 Advanced Game-Based Teaching


This course builds on the per-requisite, Introduction to Game-based Teaching which guides students through creating a curricular game. In this course, students create a curricular video game using gaming software. It is assumed that students come to the class without any programming skills so this class teaches students some basic programming skills. In the process creating their own curricular video game, students will examine the legal, ethical, and moral issues surrounding pedagogical uses of video games, make the argument for the pedagogical soundness of their own curricular video game, use rigorous playtesting to revise their curricular video game, and write a teaching implementation plan which will include how their curricular video game teaches, assesses, and adjusts to student needs. Lastly, students will help a k-12 teacher outside a class develop his or her own curricular video game.

3 Credit(s)